danger/u/
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games with phy based movement

| kinda vauge, but I what mean is games that that have physics be a core part of the movement
games like Trials Fusion or Getting Over it are good examples of what I mean.
something with a learning curve that you couldn't have gotten if the game didn't rely on physics.


| >physics based movement
my sister in christ, physics is movement


| Exanima got physics based combat with accurate collisions and location based damage and stuff like that. The movement is also physics based but you only really notice it upon getting hit. Check it out if you want to try something unique.


| There was a really cool demo on steam called Half Sword with physics based movement and sword fighting. Also has the best blood spilling effects I've ever seen before


| Cortex Command is really physics based 2D fighting and movement but I think you're looking more for a QWOP type thing right?


| elona


| >>995141 Yeah though stuff like that is fine too, esp if it lets players abuse the game's physics to do some crazy tech e.g. Rocket jumps or using recoil to gain momentum.


| Ultrakill


| Source games


| powder toy


| >>995053
Half sword was really impressive and pretty fun


| Jump King

Total number of posts: 12, last modified on: Sun Jan 1 00:00:00 1705522164

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