Post number #861307, ID: beff76
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I just finished Citizen Sleeper and I really enjoyed it, that kind of RPG where there's no combat but you still get to decide who your character is through stats and story paths and such. Anyone know of other games like that?
I know there's Disco Elysium and Sunless Sea / Sunless Skies.
Post number #861321, ID: f28d7b
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last two do have combat tho
Post number #861325, ID: 80312d
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Deadass forgot the Sunless games have combat. My Seas run was practically pacifist and in my Skies run I always have narrative backing for my fights, so it didn't feel like the combat is the important part, you know?
Post number #861333, ID: dd8795
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Elona
Post number #861364, ID: 58d79e
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adiu
Post number #861453, ID: d6ae59
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I'm sorry dude, I got nothing for you. -RPG-styled -Narrative-Heavy -Stat Development -Non-Combat That's a rough niche... You can certainly mix and match games for a lot of those, but while Narrative-heavy RPG's with good character development are common, and narrative-heavy RPG's with non-combat are common, games that feature all four features are few and far between. You could see about RPG's that are completable without combat, but that's a different sort of challenge usually.
Post number #861471, ID: 80312d
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>>861453 Isn't character development the entire point of an "RPG"? I wouldn't mind trying something where the only "character development" is deciding to raise Stat A or Stat B, or even if it foregoes stats entirely and use some other method for its "roleplaying"
>narrative-heavy RPG's with non-combat are common What games were you thinking with this?
Post number #861497, ID: 773e95
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Wolfstride
Post number #861559, ID: 80312d
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>>861497 OHH! I heard of this when it was still in development. Didn't realise it's already out. Thanks!
I guess it does have combat, but it seems the combat facilitates the story instead of the other way around? Seems like it fits the niche I'm looking for enough.
Post number #861565, ID: 25badf
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>>861497 Not even OP but this game is calling out to me. Must... play... funny game...
Post number #861678, ID: 2089ae
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>>861471 Meant to say RPG-styled. Stuff like Rakuen, To The Moon, A Bird Story; Those games made to look like 16-bit RPG's but forsake combat for puzzles, or just dialogue. I suppose stuff like Moon Remix, or even Undertale could qualify. Issue is, they don't tend to have much depth to decisions, and stat development is typically non-existent. That's what makes stuff like Disco Elysium so rare.
Post number #861685, ID: 7ad13d
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Always Sometimes Monsters
Post number #861698, ID: beff76
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>>861678 Oh yeah, definitely not what I'm looking for. I won't call them RPG (they're adventure games!), they just happen to use the classic RPG aesthetic.
>>861685 Judging from the game description and reviews, I think this fits the bill. Probably won't play it though because the story doesn't seem my kind of thing, but it's good to know. Thanks!
Post number #861699, ID: beff76
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Adding to my own thread because I just remembered, WORLD OF HORROR would also fit what I'm looking for. There's only a few combat and it's not an important part of the game.
I also think some stat-based dating sims would fit here? Can't really think of much I'd recommend though.
Post number #861705, ID: 26c836
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Long Live The Queen. The sheer variety of stats to level up boggles me.
Post number #861881, ID: beff76
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>>861705 Haha, love that game. At some point Long Live The Queen ends up more like a puzzle game where you try to figure out which stat will save you from certain death a few days down the road. Not much room for roleplaying in there, but I guess it count? If you squint.
Total number of posts: 16,
last modified on:
Wed Jan 1 00:00:00 1653356481
| I just finished Citizen Sleeper and I really enjoyed it, that kind of RPG where there's no combat but you still get to decide who your character is through stats and story paths and such. Anyone know of other games like that?
I know there's Disco Elysium and Sunless Sea / Sunless Skies.