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People who complain about too many of a certain type of game

| Why?
Like, I get that it can be annoying to see the same game announced over and over again, but it's not like you're gonna play all of them.
At least for me I do research before buying games and only buy the best of that type of game instead of buying every single one. Like, idk. Can't y'all just do that?
Why y'all gotta play and care about every single thing that releases? It's strange to me.


| > People who complain about too many of a certain type of people
Why?
Like, I get that it can be annoying to see the same thing being said over and over again, but it's not like you gotta listen to all of them.
At least for me I scroll before bothering and only make fun of the laziest of people instead of caring about every single one. Like, idk. Can't y'all just do that?
Why y'all gotta listen and care about every single stranger on the internet? It's strange to me.


| >>836715
Funny


| Have you tried asking these people directly? If they're too unreasonable to approach in the first place, I doubt you'll get a broadly accurate answer on this tiny-ass board.


| If I had to guess, they may think negative buzz can possibly affect the corporate decisions of game companies. Talk enough shit and maybe you can influence the gaming landscape to be a little less trendy. We saw this a lot in the mid-2000s when WWII games were oversaturating the market. Truthfully, the almighty dollar is the ultimate deciding factor. Better to speak with your wallet in most cases.


| Oversaturation and staleness of the genre. Most of the times big AAA companies jumping on genre bandwagons is a pretty bad thing because they set the "standards" and those become the mainstream highquality products with very little gameplay creativity and almost no innovation in the genre. So it really drowns all the indie creative titles with actually unique gameplay and sets em up for failure because the average gamer goes for the AAA over the indies


| >>836753 >>836754
Maybe, yeah. I don't see how it's super likely to affect anything. I feel like just not buying it is gonna mean more to the corporation than complaints, but I guess I can see that.

>>836755
Really? Idk. Even though there's a lot of copy paste games out there I still see plenty unique indies and stuff shine and do well. Way more than I did before. It doesn't seem like those two things are actually affecting eachother.


| And, I mean, even for casuals I feel like they're more likely to have heard about something like Celeste than Immortals Fenyx Rising, you feel? Hades and Undertale and whatnot have been massive even for casuals, but copy pastes like that I never hear anyone talk about after the announcement. Much less play them, you know?
And that's, like, I know both casuals and hardcore people, and I'm personally somewhere in between, so, idk.
I understand the thought process, but it seems fake.


| I don't even really understand what you mean OP. Like are you upset because people who really like one genre are playing the nicher releases in that genre and complaining about it? What type of game is even oversaturated right now?


| >>836808
Idek tbh. I just see so many people online and stuff complain about games being copy paste and there being too much of certain types of games or whatever, and it's kind of annoying me because I don't understand what the problem is.
Like, idk. If someone feels like a lot of games in a certain genre are lazy, why play them, you know?
I don't really get it. It just seems pointless to be, but I'd like to understand.


| And for >are you upset because people who really like one genre are playing the nicher releases in that genre
No lol. People can play whatever they want. That's never bothered me. But what I don't get is people saying shit like lazy copy and paste games in a certain genre is killing the genre, but then buying and playing those games, and then complaining about it even more.
It just doesn't make sense to me. Why do that? It seems so pointless.


| >>836729
Thank you.


| I'm one of those people, but only wuen games change their formula entirely to fit gaming trends
Like Fallout dropping all pretenses of roleplaying and quality story to be a bad clone of Borderlands
And Assassin's Creed, which completely lost its identity after several yearly releases, and now it's a shitty Witcher 3 bootleg


| >>837089
Huh. I guess that makes sense if that's, like, a series you're invested in. I never really liked either of those two so that didn't affect be, but if the original formula was your thing and nobody is making it anymore then I can understand that.


| >>836758 that's not really an oversaturated market tho. Look at the BR games, how many casuals have heard of Spellbreak? I'm guessing ot that many as they're all playing Fortnite and Warzone


| >>837439
Well, for something like Spellbreak, that game is kinda just Fortnite with spells instead of guns. It's not exactly that innovative. So, like, it not standing I don't think is really the industries fault. It's a game in a genre with 2 massive games in it and doesn't really innovate.
Which, in my opinion, is completely fine. But you can't expect your game to pop off by doing that.


| I mean, in the BR genre there was Fall Guys, right? Sure, the game isn't that popular anymore, but casuals definitely know about that one.
That was a game that innovated and did a whole new take on BR and therefore stood out and became popular.
And, well, that game popped off despite BR probably being considered an oversaturated genre. So, you know. I think my point is still valid.

Total number of posts: 17, last modified on: Mon Jan 1 00:00:00 1646327072

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