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good aaa games?

| the last aaa games I played were Witcher 3 and dishonored 2 when they came out, fell off the aaa train hard after that. Any good ones that'll make me love them again?


| Halo Infinite's pretty fun. Not perfect, but It Just Works (tm).


| There was a game a while back called The Medium, have not played the game myself, but the premise seems cool.


| Played Nioh 2 when it got ported to Steam, hella dope. Monster Hunter Rise, fucking sick. SMT V, rad.

Idk if the remake of Nier Replicant counts as AAA, maybe more like AA, but I absolutely loved it. In a similar vein, Bravely Default II, but that one was overall so-so to me. Awesome job system though.


| >>827534
>SMT V
>AAA
I mean... I guess. Atlus is one of Japan's bigger game developer and SMT V is their flagship title. It really doesn't have that AAA vibe though, does it?

I think Control (by Remedy Games) is still a hair below AAA, but it's an excellent game, even if you're not usually interested in shooters like me.

Honestly, if you're off the AAA train, I'd recommend to just stay off it. Way more interesting games elsewhere, you know?


| Oh but Resident Evil Village was pretty good.


| >>827556 Depends on your definition for "AAA" I guess. I would base it solely on estimated budget rather than vibe. It's well beyond indie, and very likely beyond AA. Given the hardware limitations, it's a technically impressive open world game that had a relatively strong marketing campaign. I suppose even Witcher 3 ran on the Switch though, so eh. It's murky territory, but I don't think we can call mainline SMT/Persona games low budget anymore.


| >>827563
"open world"
I dunno, as much as I like it, I think SMT V is still more of a AA. Not that I actually checked the budget, but that's what the result looks like.
Now P5 is definitely AAA, no doubt about that.


| >>827637 Semantics, I guess. Having run through both of them multiple times, the biggest difference I see is presentation. And AA typically don't get a big marketing push either. An announcement and a trailer or two. SMT had multiple dev showcases, several trailers simul-dubbed, Nintendo's blessing, city marquees, worldwide simultaneous release, etc. But again, semantics. I don't think AAA/AA status is clearly defined enough to catch the games that fall on the gradient in between.


| The new Hitman trilogy is fucking awesome, but I don't consider it an "AAA" per se because of Square Enix shenanigans and how difficult it was for the team to properly make the new games


| Elden Ring (maybe)

Total number of posts: 11, last modified on: Wed Jan 1 00:00:00 1643175812

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