Our tastes change. What are your new likes/dislikes?
Post number #812456, ID: 2e6d51
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I'm curious about how everyone's tastes has changed over the years.
For instance, since last year I became a bigger fan of fighting games and survival horror. Also stopped liking Persona because I get antsy sitting through their visual novel cutscenes while wishing I just played a dedicated social sim instead.
Post number #812470, ID: 13c10f
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I pretty much quit jrpgs due to the time sync and fomo from missables
Post number #812556, ID: ea62e3
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I think now I value Survival games (in general) a bit more than before. There's a certain magic within them, I guess it's like the feeling when you think you're actually doing something that matters to you (your survival), while also trying to have fun in the process.
Post number #812567, ID: 572e5d
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new like: card games and rhythm games doesnt like as much anymore: fighting games
Post number #812629, ID: f88f00
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Then: elona
Now: elona
Post number #812664, ID: 8e7a8a
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My tastes didn't really change that much. I guess I'm a little more interested in fighting games, though.
Post number #812837, ID: 632044
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I don't think my taste in games changed much throughout the years but I definitely branched out to more genres. I always loved/ played JRPGs but now I can play almost any game from any genre if the story or gameplay is good enough. Only thing I don't like is super canon love pairings like leave things open ended or let me ship who I want to! But that's about it lol
Post number #812838, ID: 1f9922
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I've been dropping longer games and instead been sticking much more to shorter and more "arcade-like" games Stuff I can play and be done with quickly like The Binding of Isaac, or games I can go through shortly like Sonic 1 or Mario 64 I've also completely removed gachas from my diet :3
Post number #812908, ID: bec83d
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Last year I was pretty big into open world games. BotW, Genshin Impact, etc. Now I've mostly been playing Noita and rogue like games. Fighting games were also pretty big for me and now that they are releasing Umbrella from Skullgirls, I'm getting back to it.
Post number #812935, ID: ea62e3
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>>812908 Noita is awesome!! I can play that hours and hours!
Post number #812940, ID: d3dd18
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two years ago I was playing gungeon and warframe. last year I was playing one step from eden and deep rock galactic. this year I am playing monolith and destiny 2. my tastes are a flat fucking circle
Post number #813131, ID: bca451
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I'm less down on F2P monetization than I used to be. I bought the current Valorant Battlepass and I like it feels cool to get the rewards in a progression system. Still never gonna spend straight $10 on a single skin or anything though.
Post number #813153, ID: 5b72a9
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This year is the year I finally understand the appeal of live service game, thanks to Blaseball and Genshin Impact. Like >>813131, I'm also more okay with monetization that isn't "buy the game once, play forever".
Like, when you buy a thing in a F2P game you're not really paying for the thing, you're paying for all that you've experienced in the game so far, and you're funding the dev to do more of it.
Post number #813154, ID: 89d895
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I used to love open world. But nowadays I have noo patience for the genre.
Used to love fps like until a few years ago, now I absolutely hate the genre due to how it has stagnated.
Post number #814071, ID: c3f227
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I used to be very into strategy games. XCOM type stuff, tactical RPGs, that kinda stuff. I also used to be fine with tons of story with mediocre gameplay. Now that's changed. Slow strategy games I now have a super hard time sitting through. I'd rather play something more fast paced, actiony. I also can't stand tons of story with mid gameplay. I need the story to be super engaging and the gameplay even if not perfect to at least be something solid to sink my teeth into and not slow.
Post number #814073, ID: c3f227
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I've also started caring much more about voice acting. I'm way more likely to play through a game and enjoy it and follow the story if it's voiced. Preferably fully voiced or at least voiced for a good portion of it.
I also don't really fuck with cutscenes anymore. For some reason I'd rather click through voiced dialogue boxes than watch a cutscene, even if it's a good one. Like, shorter ones are fine. Just don't give me a 15 minute episode unless it's fucking immaculate.
Post number #814074, ID: c3f227
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Oh, and don't give me slow fucking movement. If your game has movement, let be move quickly. Don't force me to move slow. Let me go at my own pace unless the slower speed is integral to the gameplay (like in some horror games or RE4).
Post number #814086, ID: 5992b7
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>>814073 >I've also started caring much more about voice acting.
Yeah, same. I used to not like full voice acting because they used to not be very good (JRPG I'm looking at you) and I'd just rather read through dialogue, but the quality for recent games have been amazing lately, even for indie and smaller budget games.
Post number #814089, ID: c3f227
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>>814086 Mhm! And, idk if this is a popular opinion or not, but I think I honestly prefer mid voice acting over no voice acting, just to read less. Not having to read everything and having the sound of the voice there makes it way easier to enjoy.
Post number #814117, ID: 5992b7
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>>814089 I have stupid attention span issues so having text be read out to me is not helping at all lol. I'd rather just read.
But I like voice acting for how much more depth it gives to the characters. Bad voice acting gets in the way of that.
Post number #814129, ID: ce565c
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>>814117 Fair. If voice lines are slow I don't let them finish. I'm always subconsciously reading, so if the VC lines are slower than my subconscious I don't sit and listen to the rest of the line(s).
It definitely helps a lot with character expression, and while I'm fine with mid VC, I agree. If it's straight up bad VC or nothing, give me nothing.
Post number #814204, ID: 4d0536
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Used to hate gacha with a passion. I tried FGO and it solidify my opinion. Shit rate, annoying stamina system, bad art. I quit years ago and stick to single player RPG.
Last year I found a gacha with great rate, great art, and very flexible energy system. Even there's a mode that cost no energy; can be played almost infinetely. I can let it auto play when I'm busy/bored. Finally understand the appeal of gacha (the one that doesn't consantly try to grab my wallet)
Post number #814514, ID: b6c486
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My tastes have dwindled very little over the past few decades. If anything, they've only broadened. I don't enjoy sports games or gacha games, but I never really have. I've always known that I'm bad at large-scale strategy games, but I play them a bit more. For every other genre, I try to find more games to experience often.
That said, my love for point'n'click adventures has faded into more of a distant appreciation. That's the one genre that I feel I burnt myself out on.
Post number #814562, ID: f4efa1
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Post number #814661, ID: 7e4664
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I remembered loving old Pokémon games. Recently played it and oh lord they've aged terribly. Why do people think Emerald is better than ORAS when it's completely untrue. 1 use TMs, slow af level grinding, slow af IV/EV breeding/farming, shitty shiny hunting, no online, limited Pokedex etc. Etc. Emerald is just worse than ORAS in every way. The only advantage it has is Battle Frontier.
Post number #814667, ID: 5992b7
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>>814661 There's definitely been a lot of QoL fixes since the old days, especially post-DPPt. The people romanticising the old Pokemon games to the point of bashing the new games have their rose-tinted glasses on too tight.
... But didn't we just had a thread about this like, last week lmao.
Post number #814668, ID: 5992b7
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>>814204 >Last year I found a gacha with great rate, great art, and very flexible energy system. This... describes the majority of gacha games I know, actually. Mind sharing this game you've found? I'm always curious to see how these games compare.
Post number #814694, ID: 39eec3
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>>814668 it's not a super sekrit hipster game. It's just that when people say "f2p friendly", I expect the gacha or energy system to be the aspect that make me pay.
8% SSR rate with 2% rate up for individual characters in the banner. No weapon cluttering the gacha. Also, no need to roll for dupes because every week the game give you a material to upgrade the SSR characters.
If you play every day for a month, you get to roll around 100 times.
The game is azur lane, btw.
Post number #814734, ID: e05e08
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>>812456 I liked multiplayer pvp stuff during highschool and college (CSGO, R6S, Team fortress 2, Tribes Ascend, Natural Selection 1+2, Planetside, Starcraft 1), but I stopped playing pvp games aside from Dark Souls 1-3 pvp, which is my favorite autistic bootleg fighting game.
Nowadays I play a lot of singleplayer rpgs and coop games with friends. Recently played Peripeteia, Deus Ex, Brigador, Underrail, Tails of Iron, FEAR, Darkest Dungeon, Barotrauma, 7 days to die, dark souls
Total number of posts: 29,
last modified on:
Sat Jan 1 00:00:00 1639751780
| I'm curious about how everyone's tastes has changed over the years.
For instance, since last year I became a bigger fan of fighting games and survival horror. Also stopped liking Persona because I get antsy sitting through their visual novel cutscenes while wishing I just played a dedicated social sim instead.