Post number #746274, ID: cdb5df
|
I've noticed that when I play games I always look for and end up finding optimal strats, ways to do things faster and skip stuff, the best items to spend money on etc.
Even in casual singleplayer games and JRPGs and stuff I just automatically do that shit. Even in party games like Mario Party and seemingly RNG based board games I do it.
Do you g/u/rls also do that? Is that a normal thing to do?
Post number #746275, ID: 0c1109
|
G/u/rl that's perfectly normal. We naturally want to win and find the most efficient ways to do so. Sometimes we inadvertently find optimized strategies that can make the game boring, but that's the game designers' job to keep you engaged even when you play at your best.
Post number #746278, ID: cdb5df
|
>>746275 Well, I'm glad I'm not alone. I sometimes get shit from my friends for it because of how I automatically do it in, like I mentioned, party games and stuff like that. Idk. Like, I said in OP post that I always look for it, but that isn't exactly correct. I don't actively look for it. I just go on auto pilot with it. Like, I find out what an item does, and if I pull off something broken with it, then all others are irrelevant. Stuff like that.
Post number #746286, ID: 14b6d6
|
my friends get mad at me for being too good at the butterfly catching mini game in mario party ;;
Post number #746287, ID: 521f72
|
Not at all. I just play however is the most fun for me. In tactical games and RPG that can mean finding optimal (or the cheesiest) builds because discovering that is personally fun for me, but not because I want to be better at the game.
Like, if you're still having fun, then however you play is totally valid, you know? I guess if you're playing multiplayer you should take it easy or handicap yourself a bit if your mates aren't as good at the game.
Post number #746312, ID: a8ae04
|
Yeah, unfortunately. I couldn't enjoy Stardew Valley at all because I was stressing out about optimizing every little thing every day as much as possible.
I'ma shill Zachtronics games here real quick, they're literally made for "optimizers." Opus Magnum is an especially enjoyable one, or Shenzhen I/O if you prefer writing your code.
Post number #746357, ID: cdb5df
|
>>746312 Hmm, well, here's the thing though. I can't stand games like that. Like, I've got full respect for Zachtronics, don't get me wrong, but I can't stand playing then.
>>746287 Hmm. Yeah, I don't do it to be better. I just kinda do it because I find it and it's good, you feel? Like, I've played through RE4 many times, but I still haven't used most of the guns, because my first time through I found the optimal ones. Stuff like that. I still have fun most of the time though.
Post number #746382, ID: 333ac6
|
I'm too lazy and dumb for that, but I do try sometimes
Post number #746389, ID: cdb5df
|
>>746382 I don't think laziness matters. I mean, optimisation is literally just finding out how to make something even easier, essentially. Like, "if I press one button extra at this moment I won't have to press 10 buttons later" kinda thing.
Post number #746652, ID: 7bcc88
|
>>746389 Oh, I was thinking about RPG builds and that type of thing, the only game I ever did that was persona 4/5
Post number #746657, ID: 785855
|
>>746652 Ah. I see. Yeah, in RPGs I probably don't have super optimal builds, but I often find some way to cheese shit to make a certain thing way better than it should be.
Total number of posts: 11,
last modified on:
Tue Jan 1 00:00:00 1616161658
| I've noticed that when I play games I always look for and end up finding optimal strats, ways to do things faster and skip stuff, the best items to spend money on etc.
Even in casual singleplayer games and JRPGs and stuff I just automatically do that shit. Even in party games like Mario Party and seemingly RNG based board games I do it.
Do you g/u/rls also do that? Is that a normal thing to do?