danger/u/
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can ray tracing do cel-shaded art style?

| if not, then it's trash


| Thats actually a good question


| What if i don't like cel shading


| i can't find a reason why it couldn't
:/


| Question, what does a shader have to do with lighting, could you not just run both and why do you expect lighting to draw black outlines around everything


| >>669211 than you dont buy games with it


| >>669216 well I dunno, I thought shading only works with rasterization. I can't wrap my head around applying shading to ray traced pixels.


| Oh I see, ray traced fragments still use shaders to compute the colors, it just works differently.

https://developer.nvidia.com/rtx/raytracing/dxr/DX12-Raytracing-tutorial-Part-2

Ok bye

Total number of posts: 8, last modified on: Tue Jan 1 00:00:00 1591986785

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