Post number #615781, ID: 4b1367
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We have are popular examples like Final Fantasy 7 Remake and Cyberpunk 2077, but what else can we mark our calendars for?
I especially want to know what indie games we'll get too.
Post number #615786, ID: f7985b
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N1RV Ann-A is coming out in 2020, right?
Post number #615875, ID: f67c88
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>>615869 Not >>615862 But Game rating, total cost to make. Except N1RV-Ann A is going to be the one with the 9.4 score.
Post number #615876, ID: a7a13f
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>>615869 my aforementioned message was directed at bringing to your notice the disparity between the user scores of the latest big projects of the companies in question all the while also considering the colossal differences in sales figures, primarily indicating that CDPR, despite having a bigger audience, manages to maintain a higher user score thus being a direct antithesis to your projection of their future project
Post number #615945, ID: 240440
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Dear senders of >>615875 and >>615876 ,
I am relieved to hear from you again, and I wonder no more the meaning of your initial post.
I pray with all my heart, that both mentioned digital art pieces grow up to be at least what you foretold of them... and why not better , if destiny desires so !
Please allow my poor uninformed self to be enlightened again, as we meet once more in future times.
May the light of your kindness ever shine upon my path,
Post number #615989, ID: de70ab
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The Pokemon sword and shield DLC is coming out this year. Also Persona 5 royal edition and Tales of Arise by Dec 2020. To name a few I'm hopeful for lol Also Collar x Malice is releasing a switch port too and the last wave of DLC for FE:3 houses all in all just a lot of new content I can't wait to play lolool
Oh I can't forget pokemon mystery dungeon too!!
Post number #615992, ID: e1d85a
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animal crossing!!
Post number #616000, ID: a18471
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There are none. The only game I bought last year was noita, didn't play anything "new" at all during 2017-2018. Nothing on the market as it is right now catches my attention. Don't know if that's me growing out of this shit or if the industry became really stale.
Post number #616069, ID: 26f4ee
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Don't mind me, I'm just sitting here waiting for the Switch version of Indivisible.
>>616000 Yeah, you're definitely just growing out of the industry. I definitely won't call last year's releases "stale".
Post number #616094, ID: 931e55
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Nykra! Nykra is finally coming in 2020 and I'm fucking hyped for it. It's a Sci-fi indie game about existential dread and shit. The solo developer, Endesga, has been working on this project for around 8 years now and has done everything himself, and it looks and sounds like something that would take a 10+ person studio around the same amount of time. I've been following this project for years now, and it looks like it's gonna be quite the masterpiece.
Post number #616138, ID: 62d617
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Will Coffee Talk be coming out in 2020? I thought I heard something about a 2020 release date. I'm hyped as heck!
Post number #616139, ID: e8c851
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>>616138 Yes! In like two weeks, in fact! It releases January 29!
Post number #616146, ID: f7985b
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>>616139 WAIT ACTUALLY? AHHHHHHHHHHHH!!!
Post number #616147, ID: f7985b
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Oh, ID changed. Oh well. I can't wait dudette. The demo was so much fun. I played through it a few times, just to experience it. I think the full game will be even better, and it's going to be super cool to see the full messages and storylines weaved into the game.
Post number #616160, ID: 1edfb1
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It's moments like this that make me really appreciate this board. I hadn't heard of that game, but I'm looking forward to it now!
Post number #616183, ID: 88ae58
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Vampire the masquarade bloodlines 2. It will probably suck, but I'm still waiting
Post number #616191, ID: 2ff287
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>>616094 Looked it up, looks just like any other indieshit made in the last 5 years, plus these words the dev (and you) use to describe the game make it sound pretentious as fuck. There's no way this was in development for 8 years, even for one person that's like a one year project, two if you're lazy ass.
Post number #616209, ID: ae7586
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>>616191 Sure. I've read tons of story shit for it and seen lots of stuff that will be in the game, scenes from it and stuff that he's shared on Twitter and Discord over the last few years, and it looks fucking great.
He's only worked full time on it for a few years. 8 years was with the very early concept shit that was more or less completely scrapped. The developer has programmed fucking everything from the bottom though. His own engine and shit, so that takes a lot of time.
Post number #616215, ID: 01c735
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>>616139 Oh damn, didn't realize it's coming out so soon. I'm not ready! But so excited, too!
Post number #616235, ID: 2ff287
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>>616209 It just so happens that I program for a living and I can assure you that writing an engine for 2d sprite-based game is not THAT time consuming. Unless it's not sprite-based, then I don't understand the choice of visual style. I liked some ambient music that I heard in youtube videos, maybe I'll get/rip the soundtrack. Will also put the game on my radar but I don't expect much. If industry trends told me something it's that you shouldn't get excited for any product, ever.
Post number #616242, ID: ae7586
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>>616235 He did write a computer system into the game, a learning AI for the companion robot and some shit like that. He's also self-taught and this is his first real project, so I'd say that's pretty damn impressive. Also, as I mentioned, he has made all the art, music, animations, sound effects etc. He has also made an entire functioning language from scratch, just for this game. When I say language I don't mean "X symbol = Y letter". It's an actual language. Shit takes time bro.
Post number #616276, ID: e16a52
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>>616094 Not to be a debbie downer, but it looks like an Iconoclasts ripoff. What's so exciting about it?
Post number #616277, ID: 2ff287
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>>616242 I researched a little bit more and found that the game is actually being made with gamemaker studio 2, so he didn't write his own engine. Don't know where you got this info.
Post number #616278, ID: a7a13f
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Love how everyone just shat all over some shit indie project, keep doing God's work, everyone!
Post number #616279, ID: 5c4135
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>>616242 >He did write a computer system into the game, a learning AI for the companion robot and some shit like that. >He has also made an entire functioning language from scratch, just for this game. Sorry for the skepticism but this just sounds like a lot of marketing hype for what looks like an ordinary game. >>616277 I think he meant a spoken language, not a programming language.
Post number #616284, ID: ae7586
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>>616277 He wrote his own engine inside of GMS. You obviously have done any research and don't know shit about the project.
>>616279 These are things he has used for marketing hype. He barely talks about any of the shit he does.
The language I was talking about is a written and spoken language, yeah. Not a programming one.
I mean, I don't expect you g/u/rls to find it interesting or impressive, I'm just explaining why I think it is.
Post number #616285, ID: 2ff287
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>>616279 I didn't say anything about the languages.
These things you mentioned are actually somewhat believable, machine learning libraries exist, how well will they run on your average consumer pc is another topic, though. Or they could be toned down to very simple function so the amount of data to process isn't very large. Fictional spoken languages have been done numerous times, too. See: game of thrones, lotr.
Post number #616287, ID: 2ff287
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>>616284 Well now you're just pretending to be retarded. Taking a complete engine and adding your bits on top of it don't make it >programmed fucking everything from the bottom ... His own engine Having a base, a very solid at that, isn't exactly "bottom".
Just come out already and say that you're the dev of this game, and that you came here, to snail-paced anonymous text board to shill your project.
Post number #616289, ID: ae7586
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>>616287 Yeah, I'm retarded. You're delusional if you legit think I'm the dev though. I guess I'll take it as an honour to me and an insult to him.
Post number #616293, ID: 489848
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>>616289 "Learning AI" is the marketing name for every toy robot's one-note gimmick, and "an entire functioning language" that only needs to cover a few lines of dialogue in a videogame is a day's work. If he doesn't talk about these groundbreaking things in depth, this dev's just a clever guy who learned how to viral marketing. Sadly it works.
You might be interested in CrossCode if you haven't played it.
Post number #616296, ID: ffa03d
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Synergia
Post number #616297, ID: ae7586
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>>616293 He doesn't use the language for dialogue, not that I know of. Only for optional stuff. It's not some simple shit though, that's "this thing = this English thing". Like, it's called Ptaloth. I don't know how much he's talked about it outside of the Discord server, but it's legit. It's kind of like an Asian sign based language, but not. It's really interesting. If he has talked about it in-depth you should check it out.
I have played Crosscode. It's pretty decent.
Post number #616508, ID: f311b7
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>>616094 I looked this up. It looks interesting. Now there is another game I'm excited about. Thanks for sharing it! :0
-Dani.
Post number #616556, ID: e8c851
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>>ae7586>>489848>>2ff287 Damn, can you people take this elsewhere?
Post number #616559, ID: f813d6
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>>616556 Yeah, I'm done. Sorry.
Post number #616566, ID: 881304
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Hey I heard they were going to have bb-gun drones...
Post number #616586, ID: 24acd9
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I'm looking forward to Lego Star Wars the Skywalker Saga and Animal Crossing. Would be amazing to have some Zelda port/remake on Switch and kind of scared about the Saints Row IV port, The third was really bad ported (the team behinf the port was lame and lazy compared to the one that ported Red Faction)
Total number of posts: 41,
last modified on:
Thu Jan 1 00:00:00 1579094635
| We have are popular examples like Final Fantasy 7 Remake and Cyberpunk 2077, but what else can we mark our calendars for?
I especially want to know what indie games we'll get too.