Post number #1097154, ID: f58a63
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To >Draw things methodically upside down, rotated, or just memorizing it, correctly, and turning it as precisely. And knows it as correct >Planning refraction reflection translucentcy in a scene, especially very complicated scene, >Animating things realistically, or just correctly, thus, simulating, with manually preferred than 3d tools...or perhaps tools recommended. >Working with tululoo game engine, +-()/=, looking for a more fitting, ide oriented tutorial.
Post number #1097158, ID: aa6107
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https://files.catbox.moe/ovue7p.png
Post number #1097169, ID: 919b73
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>>1097158 keep trying, or don't. It's pretty far off. Or just swallow a load of bokuno.
Total number of posts: 3,
last modified on:
Thu Jan 1 00:00:00 1779543378
| To
>Draw things methodically upside down, rotated, or just memorizing it, correctly, and turning it as precisely. And knows it as correct
>Planning refraction reflection translucentcy in a scene, especially very complicated scene,
>Animating things realistically, or just correctly, thus, simulating, with manually preferred than 3d tools...or perhaps tools recommended.
>Working with tululoo game engine, +-()/=, looking for a more fitting, ide oriented tutorial.