danger/u/
How to sketch

| Refraction reflection translucentcy of a subject based on its physics, animation spacings and its subsequent straight ahead blockings, all from memory


| Also sketch everything upside down or any directions based on the reference memory and assure the proportions are as correct but without rotating back to check or such.

Total number of posts: 2, last modified on: Tue Jan 1 00:00:00 1790660565

Refresh