Post number #1083728, ID: 77c2a9
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What's the guideline to correctly space animation to get the right amount of realism, naturality, or even just, mathematically correct cycling, walks, idles or even breath, in character and such?
Post number #1083730, ID: 173726
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Fucking stop posting this shit
Total number of posts: 2,
last modified on:
Sun Jan 1 00:00:00 1770476547
| What's the guideline to correctly space animation to get the right amount of realism, naturality, or even just, mathematically correct cycling, walks, idles or even breath, in character and such?