danger/u/
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a question for Linux gamers

| Will it be possible to run Windows games on android via proton?


| This isn't a software issue, this is a hardware issue. Android devices got shit for GPU. You may be able to run a game easy enough but getting more than 3 frames per every time I can get a decent job in today's economy will be a lifetime achievement.


| (Wrong board vros)


| Only if your games are ARM compatible I guess, which is probably not.


| >>808271
There are a couple of x86 android phones so it's possible.


| Considering the "quality" of most code nowadays, the question "is it possible to run a game on my battlestation" is already not obvious to answer, so forget bout phones.


| >>808202 maybe try look for Wine, VM Virtual Box or so if exists in apk form but i doubt.. as i know android doesn't support Linux packages. Also OS should have to be installed on x86 architecture if it have run x86 software, on arm it will be slow af


| >>808202 easier will be download common linux software


| *os, i should have to sleep


| You'd basically need apples x86 on arm layer + wine/proton so realistically no but technically possible


| >>808202
Depends on the hw architecture you run android on and/or on the language(s) your games are written in.
E.g. on a i386 android device it would be technically possible.
Or if your game is **entirely** written in a language that is executed via an interpreter or a vm that is available for linux and your architecture.
You have the following restrictions:
If there is any architecture specific code (e.g. libs written in C++) you'll have no chance. Also mind the hw spec reqs.

Total number of posts: 11, last modified on: Sat Jan 1 00:00:00 1638298316

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