Post number #1074955, ID: beb1ad
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https://dangeru.us/tech/thread/1074317 ok i come from here and it's hard to read but it seems abit too abstract
I use http://tululoo.com/ and i guess i am very new with it and, disclosed? Basically trying to keep my development quiet, but i realize it's too tight so, maybe i need help to build: >gameplay >menu >item shop >additional but prolly last, multiplayer,like online? >also it's html, on browser. how to turn it to apk or exe, by scratch So far it has been troublesome
Post number #1074956, ID: beb1ad
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contd) even with game math so...maybe i need tutorial that is more, actual, and, for the engine?
Post number #1074983, ID: addeaf
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50k
Post number #1075004, ID: 619459
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>I use http://tululoo.com/ why? >gameplay is language agnostic >menu is language agnostic >item shop no one wants/needs item shops. >additional but prolly last, multiplayer,like online? Learn server-client model program development (e.g. in java). >also it's html, on browser. how to turn it to apk or exe, by scratch Use a language that is designed to compile to binary code instead html. I mean, yeah you could also program with latex or even powerpoint if you like torturing yourself
Total number of posts: 4,
last modified on:
Sat Jan 1 00:00:00 1760704884
| https://dangeru.us/tech/thread/1074317 ok i come from here and it's hard to read but it seems abit too abstract
I use http://tululoo.com/ and i guess i am very new with it and, disclosed? Basically trying to keep my development quiet, but i realize it's too tight so, maybe i need help to build:
>gameplay
>menu
>item shop
>additional but prolly last, multiplayer,like online?
>also it's html, on browser. how to turn it to apk or exe, by scratch
So far it has been troublesome