danger/u/
so if yer not hungry...

| https://vlix.io/video/3e6e143439161adc2d82/

the code is supposed to limit the thing to a certain radius...but it does not work. or if it does...it removes the other direction
what do i do.

also dont use matrix. and whatever is this called.

link me stuff maybe.


| https://forums.nesdev.org/viewtopic.php?t=24053 tried the lerp here, but the code still looks.... ugly as hell

makes no sense how i have to square it
also it still expand to infinite unlike abs...

it just...makes no sense
https://vlix.io/video/be7e3ba84431ad9d055a/


| Basically
>still expands to infinite... usually because of 0 division. but not sure either
>it scales too small
you can solve it by using abs to both tx and ty, (one each)
adding them in the division

but it's ugly, to me.
https://file.io/0JjARGpjOYRY

solution welcome.

Total number of posts: 3, last modified on: Fri Jan 1 00:00:00 1725088968

This thread is closed.